LwCad for LightWave
LWCAD BETA 2018 (LightWave)

This thread is for public discussion about the current beta phase LWCAD 2018 LightWave.
It will be updated during the beta phase with more information!

Working list of new features for LWCAD 2018

Before you begin to test, check out this LWCAD 2018 exam video:
https://www.youtube.com/watch?v=_AhIayYV2Uw

This thread is for public discussion about the current beta phase LWCAD 2018 LightWave. It will be updated during the beta phase with more information! [Working list of new features for LWCAD 2018](https://docs.google.com/spreadsheets/d/1kKpYEPEGM1alEPb6RNoHN6A1a0JpQbIIkJVJkQnbo9w/edit#gid=857897968 "Working list of new features for LWCAD 2018") Before you begin to test, check out this LWCAD 2018 exam video: https://www.youtube.com/watch?v=_AhIayYV2Uw

Viktor Veličko, WTools3D founder

edited Jun 11 at 8:59 pm

The window glass and frame colours do not show in Principled BSDF

The window glass and frame colours do not show in Principled BSDF

Link to 2018 beta are wrong. its to 5.501 BETA >

You are too fast, it was not yet uploaded smile
You can download it now.

> Link to 2018 beta are wrong. its to 5.501 BETA > You are too fast, it was not yet uploaded :) You can download it now.

Viktor Veličko, WTools3D founder

The window glass and frame colours do not show in Principled BSDF >

Yes I know about it and NewTek also knows about it.
They are working on it.
If they don't fix it until official LWCAD release I will be forced to remove color controls for LW2018

> The window glass and frame colours do not show in Principled BSDF > Yes I know about it and NewTek also knows about it. They are working on it. If they don't fix it until official LWCAD release I will be forced to remove color controls for LW2018

Viktor Veličko, WTools3D founder

I like the new Window preset system. I'm going to suggest/comment when I have used it a little more.

For now I like to request a little feature for windows and doors:
Is it possible to make LWCAD able to move WinDoor after you have created the element so that the opening automatically follow to the right position?

Basically as in Sketchup, u hit shortcut for move and the operation is only one click.

I like the new Window preset system. I'm going to suggest/comment when I have used it a little more. For now I like to request a little feature for windows and doors: Is it possible to make LWCAD able to move WinDoor after you have created the element so that the opening automatically follow to the right position? Basically as in Sketchup, u hit shortcut for move and the operation is only one click.

Hi Victor, this is not primary, but I think it could be useful to report a little note.
I work with a 4K screen and the installer window is very, very small as in other few application. Of course I can fix it form the files's properties and in that way it works, but I'd want to inform you.

EDIT: I've just notice that the problem is there for the tool pop-up window, as showed in the screenshot.

5ab212077bad3

Hi Victor, this is not primary, but I think it could be useful to report a little note. I work with a 4K screen and the installer window is very, very small as in other few application. Of course I can fix it form the files's properties and in that way it works, but I'd want to inform you. EDIT: I've just notice that the problem is there for the tool pop-up window, as showed in the screenshot. ![5ab212077bad3](serve/attachment&path=5ab212077bad3)
edited Mar 21 at 8:04 am

Move snap doesn't work for me, it works for a first LMB click but then when I drag the mouse it doesn't follow, it just stays and the position of the first click.

Rotate snap and Scale snap work fine.

Move snap doesn't work for me, it works for a first LMB click but then when I drag the mouse it doesn't follow, it just stays and the position of the first click. Rotate snap and Scale snap work fine.

With the new window tool specifying multiple horizontal mullions on the tool will result in missing
polygons on the face of the mullions along with the usual display errors with non quad polys.
I'm using lightwave 11.6.

5ab2929d84a52

With the new window tool specifying multiple horizontal mullions on the tool will result in missing polygons on the face of the mullions along with the usual display errors with non quad polys. I'm using lightwave 11.6. ![5ab2929d84a52](serve/attachment&path=5ab2929d84a52)

Victor

The offset command is deleting the existing uv's on the polygons its used on.
Can this tool be updated to maintain the existing uv's on an object. I think it worked that
way on previous versions.
Thank you.

Victor The offset command is deleting the existing uv's on the polygons its used on. Can this tool be updated to maintain the existing uv's on an object. I think it worked that way on previous versions. Thank you.

The railing banisters on the stairs are at the edge of the stairs. Will they be able to be adjusted so they can be moved back? Also they do not show as separate surfaces.

The railing banisters on the stairs are at the edge of the stairs. Will they be able to be adjusted so they can be moved back? Also they do not show as separate surfaces.

when lofting two smooth curves, freeze NURBS gives a mesh with a very uneven curve divisions.

5ab6909b95183
5ab6909bc9cf5

when lofting two smooth curves, freeze NURBS gives a mesh with a very uneven curve divisions. ![5ab6909b95183](serve/attachment&path=5ab6909b95183) ![5ab6909bc9cf5](serve/attachment&path=5ab6909bc9cf5)

Viktor, about the new dynamic presets system, I was wondering if it could work in road / infrastructure construction. Imagine if we could set the number of lanes, cross sloping and so on (according to standards) or lay down train tracks in one go. Save presets and you have point-and-click highways, freeways, boulevards...

ADP.

Viktor, about the new dynamic presets system, I was wondering if it could work in road / infrastructure construction. Imagine if we could set the number of lanes, cross sloping and so on (according to standards) or lay down train tracks in one go. Save presets and you have point-and-click highways, freeways, boulevards... ADP.

Pipe tool appears to be broken, both in polygon and nurbs mode.

5ab7d712aafc7

ADP.

Pipe tool appears to be broken, both in polygon and nurbs mode. ![5ab7d712aafc7](serve/attachment&path=5ab7d712aafc7) ADP.

user 1867
posted Mar 20 at 7:38 pm
I like the new Window preset system. I'm going to suggest/comment when I have used it a little more.
For now I like to request a little feature for windows and doors:
Is it possible to make LWCAD able to move WinDoor after you have created the element so that the opening automatically follow to the right position?
Basically as in Sketchup, u hit shortcut for move and the operation is only one click.<

Please explain this more. I am not sure I understand.

&gt; user 1867 posted Mar 20 at 7:38 pm I like the new Window preset system. I&#039;m going to suggest/comment when I have used it a little more. For now I like to request a little feature for windows and doors: Is it possible to make LWCAD able to move WinDoor after you have created the element so that the opening automatically follow to the right position? Basically as in Sketchup, u hit shortcut for move and the operation is only one click.&lt; Please explain this more. I am not sure I understand.

Viktor Veličko, WTools3D founder

Francesco
posted Mar 20 at 10:50 pm

Hi Victor, this is not primary, but I think it could be useful to report a little note.
I work with a 4K screen and the installer window is very, very small as in other few application. Of course I can fix it form the files's properties and in that way it works, but I'd want to inform you.

EDIT: I've just notice that the problem is there for the tool pop-up window, as showed in the screenshot.

Can you please make a screenshot from your 4K monitor (with installer) ?

Regarding pop-up window, this screen doesn't look like 4K monitor.

&gt; Francesco posted Mar 20 at 10:50 pm &gt;Hi Victor, this is not primary, but I think it could be useful to report a little note. I work with a 4K screen and the installer window is very, very small as in other few application. Of course I can fix it form the files&#039;s properties and in that way it works, but I&#039;d want to inform you. &gt;EDIT: I&#039;ve just notice that the problem is there for the tool pop-up window, as showed in the screenshot. Can you please make a screenshot from your 4K monitor (with installer) ? Regarding pop-up window, this screen doesn&#039;t look like 4K monitor.

Viktor Veličko, WTools3D founder

Boris Goreta
posted 7 days ago at 2:07 am

Move snap doesn't work for me, it works for a first LMB click but then when I drag the mouse it doesn't follow, it just stays and the position of the first click.

Rotate snap and Scale snap work fine.

Thanks Boris!
Fixed!
Next beta 2018.001

&gt; Boris Goreta posted 7 days ago at 2:07 am &gt;Move snap doesn&#039;t work for me, it works for a first LMB click but then when I drag the mouse it doesn&#039;t follow, it just stays and the position of the first click. &gt;Rotate snap and Scale snap work fine. Thanks Boris! Fixed! Next beta 2018.001

Viktor Veličko, WTools3D founder

user 1176
posted 7 days ago at 5:21 pm

With the new window tool specifying multiple horizontal mullions on the tool will result in missing
polygons on the face of the mullions along with the usual display errors with non quad polys.
I'm using lightwave 11.6.

Please switch to NURBS when using Window tool, so you can see clean result as it will be rendered.
LightWave polygons with multiple holes are a long term problem.
There is nothing I can do with this viewing error in Modeler.

user 1176
posted 7 days ago at 5:29 pm

Victor
The offset command is deleting the existing uv's on the polygons its used on.
Can this tool be updated to maintain the existing uv's on an object. I think it worked that
way on previous versions.
Thank you.

Yes I know about this, it is problem of Offset and Round tool.
It happened when we switched all routines to NURBS. I will be solving these problems with next minor update which is scheduled for release on late summer.

&gt; user 1176 posted 7 days ago at 5:21 pm &gt;With the new window tool specifying multiple horizontal mullions on the tool will result in missing polygons on the face of the mullions along with the usual display errors with non quad polys. I&#039;m using lightwave 11.6. Please switch to NURBS when using Window tool, so you can see clean result as it will be rendered. LightWave polygons with multiple holes are a long term problem. There is nothing I can do with this viewing error in Modeler. &gt; user 1176 posted 7 days ago at 5:29 pm &gt;Victor The offset command is deleting the existing uv&#039;s on the polygons its used on. Can this tool be updated to maintain the existing uv&#039;s on an object. I think it worked that way on previous versions. Thank you. Yes I know about this, it is problem of Offset and Round tool. It happened when we switched all routines to NURBS. I will be solving these problems with next minor update which is scheduled for release on late summer.

Viktor Veličko, WTools3D founder

Mike Preston
posted 6 days ago at 9:50 am
The railing banisters on the stairs are at the edge of the stairs. Will they be able to be adjusted so they can be moved back? Also they do not show as separate surfaces.

Mike, please save this particular railing preset, and send me a screenshot of final result of railing which you want to achieve with this preset.

&gt;Mike Preston posted 6 days ago at 9:50 am The railing banisters on the stairs are at the edge of the stairs. Will they be able to be adjusted so they can be moved back? Also they do not show as separate surfaces. Mike, please save this particular railing preset, and send me a screenshot of final result of railing which you want to achieve with this preset.

Viktor Veličko, WTools3D founder

Boris Goreta
posted 4 days ago at 5:54 pm
when lofting two smooth curves, freeze NURBS gives a mesh with a very uneven curve divisions.

Please send me those curves by email.

&gt;Boris Goreta posted 4 days ago at 5:54 pm when lofting two smooth curves, freeze NURBS gives a mesh with a very uneven curve divisions. Please send me those curves by email.

Viktor Veličko, WTools3D founder

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