hi,
so i'm still currently on the 3.x version and i'm looking to upgrade soon but was wondering if in the later versions, there's a way of changing the scale of library objects when the library objects are invoked during tools like cloning a library object on a polygon.
i forgot the exact name of tool but there is one tool that allows you to "spray" a library object on an existing poly and in that tool, there are settings to change scale and/or to vary the scales of the different clones but it's been a source of frustration that for most tools, there is no way to re-size the library object while using those tools.
same thing with stairs - is there a way to change the scale of the stairs so that you could create stairs for mice and/or giants?'
it appears that lwcad sticks to real world scale - which for most purposes and productions is fine. but unfortunately, my studio uses an enlarged scale for their assets and that makes using lwcad trickier than it should be since i have to make a rough in lwcad and then scale that after the fact to fit to the set.
anyway congrats viktor as lwcad goes from strength to strength with the new site, new product lines and the upcoming grand unified lwcad. much success in the new year!
hi,
so i'm still currently on the 3.x version and i'm looking to upgrade soon but was wondering if in the later versions, there's a way of changing the scale of library objects when the library objects are invoked during tools like cloning a library object on a polygon.
i forgot the exact name of tool but there is one tool that allows you to "spray" a library object on an existing poly and in that tool, there are settings to change scale and/or to vary the scales of the different clones but it's been a source of frustration that for most tools, there is no way to re-size the library object while using those tools.
same thing with stairs - is there a way to change the scale of the stairs so that you could create stairs for mice and/or giants?'
it appears that lwcad sticks to real world scale - which for most purposes and productions is fine. but unfortunately, my studio uses an enlarged scale for their assets and that makes using lwcad trickier than it should be since i have to make a rough in lwcad and then scale that after the fact to fit to the set.
anyway congrats viktor as lwcad goes from strength to strength with the new site, new product lines and the upcoming grand unified lwcad. much success in the new year!