Hello Viktor, first of all congratulations for the creation of the plugin for Max, if it works correctly this plugin for me will be an incredible tool, but (there is always a but) I am testing it on 3ds Max 2018 and it is extremely slow, I'll give you an example when I create rails, simple the viewport becomes almost impossible to move and is not precise, you have to convert them to editable mesh to be able to move a scene with only the rails, I do not think that is the operation that you expect from this plugin.
If you need a video I record it so you can see the huge difference between having it in edit mesh mode or in default mode of the plugin where you can make changes that is the interesting thing about the plugin. It changes from moving at 400-500 fps to moving at 8fps, it is unfeasible as well.
The characteristics of my team are:
DUAL XEON 2699 V4- 88 Threads 44 Cores.
64 Gigs of ram