When you use the move snap tool with cloning, you can't adjust the height of the clone.
Create a box with the box tool Us the move snap tool Press "n" on the keyboard to open the numeric panel Turn on cloning Clone your object going down from the top viewport Now go over to the Right viewport Try clicking on the handle to make your clones go upwards or step The
When you have Center snap set in the snapping panel and you draw a line to a rectangle object it won't snap to the center of the object. It works for curves, Circles and Polygons but not for the rectangle tool.
Draw a rectangle
Make sure center snap is activated in the snap panel
Draw a line to the center of the rectangle it won't snap to the center.
Just tested it in V4.51
How can I round all corners of a polygon? It is not shown in the video. In my case it seems only possible by using the Numeric field window? It seems I am not able to use the mouse for more tools, like extrude length etc?
It would be sweet if several of LWCads tools could do similar boolean functions as Hard ops plugin does for Belender. Maybe it could be a standalone seperate tool. Based on several of the modelling tools from lwcad?
It seems like at least several of similar functions are comparable. Maybe just needs more live style boolean tools? As well as more edge rounding tools. For any type of edges?
Hi, Is there a way for the Round tool to behave like the Rounder tool from Lightwave when the "OGL poly" option is activated ? It creates a liitle bevel on the rounded polygons, so that reflections look accurate when rendering. Thx !
It would be nice to be able to create wall styles. Revit and Architectural Desktop have had these for years. Currently the wall command simply draws 2 lines in top view. An example of a wall style would be a brick cavity wall complete with brick hatching. Another would be a timber framed wall with studs and separate linings for interior and exterior. It would take the form of selecting t
I would love to see support to import STP or some other cad format since we now have spline support. At the moment I'm using MOI3d to convert to a 3d support, but being able to directly import would be awesome.
Export would be nice too, but not as high a priority for me.