Hello,I use lwcad 5.5 with 3dsmax 2016 and when I add a custom shape in library my viewport becomes very slow and sluggish and unable to work.I' ve noticed that my preset objects are very big 2-7 MB compared to the other presets that comes with the plugin.Why is that?Is there a way to create lighter custom objects ex. windows,doors?Thank you!
I spent a good deal of time recently thinking about the modeling tools I have at my disposal: Maya, LightWave Modeler, ZBrush, 3D-Coat. All in the context of development of models for a real-time rendering usage. The current strategies for producing high quality models in that context mostly revolve around producing a really high fidelity high resolution shape, then in one way or another deriving
Does anyone have a link to a site that gives typical standards for things like wall thickness & height, door height & width, thickness, eave overhang, etc.? I've done some searching but quickly got bogged down with too much technical & regs.
i found that the modern shingles are too large (around 600 mm compared to a more standard size between 400-450 mm). how can i edit the "d3d" files? how is the "allow resizing" feature in LWCAD working? i seem not to be able to resize the scale of the preset shingles.
Using the Box command (other commands do this now as well), after drawing the first box it used to be (v4, v5?) that when I would right click, it would finish the tool and be able to start the next box at the same height (or depth, or width depending on in which view port I started) location as the previous box. Now, it starts the box at the origi
Crash when executing a SUB operation using the Line tool (crash report sent to NewTek)
1 - Create a simple cube with the Box tool 2 - From e.g. the Top view, enable the LWCAD Line tool, set mode to SUB 3 - LCLICK outside the mesh to establish the UCS plane and starting point 4 - LCLICK outside the mesh to e.g. cut off a corner of the cube (crash)
I have been looking at a lot of architecture videos online and wondering about adding a simple radio checkbox and value entry fields for cost calculation of basic primitives. Perhaps even a selector that could asses the volume and cost per cubic unit of a given solid. Ok thank you
I am interested in the LWCAD for Cinema4D. I didn't see this in the manual or any of the tutorials, but are you able to convert your LWCAD models into .OBJ for use in other applications? Is there an example somewhere that I may look over or a demonstration?
I just want to say a massive thank you, Yeah we may pay for LWCAD, but you always go above and beyond. I'm not sure how you seem to manage it all, programming making videos, posting on forums, answering emails, solving our problems. I've just been reading through some of the posts on here. On most I've read asking for features or bug fix's your there posting away letting us know that these thing
So I went through all the lightwave cad 5 videos a few times and I still can't figure out how to make a simple patch. Lofting was easy enough but I feel it doesn't give quite the amount of control I need. In one video I see a grid of splines already made ( I guess with the line tool?) and then I see patches begin drawn easily. . . I don't understand how the splines were connected in order to make
I draw out points as I used to do but all I get is a box or polygonal shape, no arc. If I add an object and then use Arc but turn on slice or add or intersect, it then becomes an Arc. What am I doing wrong?
I've been working on my first animated sequence that involves an interior lit by luminous polygons and no lights and have discovered the horror that is animated GI.Been through a lot of threads, read Except's radiosity tutorial... to get anything even close to a clean render for an 8 second shot at 1920x1080 requires just a silly amount of time per frame -- either interpolated MC with tin
I would like to know how to round corners on a 2D box for example? Rounder works great on 3D. But if you draw a 2D box, plane, anything with sharp angle corners. Is there a way to pick that corner and round it , individually or globally.
When using clone to line on a line that is in the background layer LWCAD lays out clones only on the first segment of that line. If the line is in multiple segments ( Joined ) LWCAD does not use the whole line.
I really like the shingles tool. I often use it in combination with the MultiTexture plugin to give each shingle a slightly different color. Therefore each shingle needs a different matID. So to make this tool faster to work with, please implement an option to give each shingle a different matID.
LWCAD 5.5 ROAD LINE crashes on 2015.3 and 2018 not when using straight line tool, but when set to spline or curve mode. Works with a straight line option. Just started playing with cross walk and it crashed also when playing with sizing parameters. Tried unistalling from 2015 and 2018. Reboot, then installed 2018 only..still crashed. Tried installing 2015..same still crashes.
so i'm still currently on the 3.x version and i'm looking to upgrade soon but was wondering if in the later versions, there's a way of changing the scale of library objects when the library objects are invoked during tools like cloning a library object on a polygon.
i forgot the exact name of tool but there is one tool that allows you to "spray" a library object on an existing poly an